I wonder how many people there are still playing Diablo 3. And I wonder how many people there are who havenâ€™t played it for ages, but fancy getting back into it. As persuading factors go, the ability to drop a meteor on your co-op partnersâ€™ heads might just tip some over the edge. Player vs. player dueling will be added in patch 1.0.7, detailed in a new post on the Diablo 3 site.
The patch is due to hit the Public Test Realm shortly. Itâ€™ll add a dueling arena called the Scorched Chapel, a new tier of gems for high level players, ability balances for the Monk and the Wizard, and a few â€œquality of lifeâ€ changes, including the removal of incrementally increasing respawn timers in non-hardcore play. Woohoo.
The Scorched Chapel will be accessible via Nek The Brawler in the New Tristram Bar. The Chapel has four areas: â€œthe church, the graveyard, the river, and the lake.â€ Up to four players can participate in free-for-all brawls. As previously mentioned, team deathmatch has been shelved.
Blizzard say â€œour intent is to provide players a safe, opt-in location where they can fight one another for bragging rights (or maybe science) without the potential for griefing as it existed in Diablo II.â€
There wonâ€™t be any score-keeping or achievements, and Blizzard admit that â€œSome matchups may be one-sided, and we donâ€™t expect that battles will be necessarily balanced,â€ but â€œwe know that even without rewards and objectives, some players just want to beat each other up.â€
The patch will also add new crafting recipes for account-bound items like the Infernal Machineâ€™s Hellfire Ring reward. These rare recipes will let players craft new gloves, pants, wrists, a chest piece and an amulet. For full details, and more on the precise balance and XP tweaks, check out the patch post on Battle.net.