D3 New Game â€œDestinyâ€
By huge, Iâ€™m not referring to the size of the game world here either, which Iâ€™m sure will be sizable. Iâ€™m talking about the scope of the game, and what they plan to do with it.
If you havenâ€™t heard about Bungieâ€™s new game in the works, Destiny, then youâ€™re in for quite a treat.
Bungie (creators of the world renowned Halo franchise) and Activision (Call of Duty ring a bell?) have partnered together in a ten year deal to create an FPS game with some MMO qualities, the likes of which havenâ€™t been seen before. Theyâ€™re calling it a â€œshared world shooterâ€, and I call it a brilliant idea.
This is far from the only thing that will make this game stand out however. Bungieâ€™s intent is to create a somewhat â€œliveâ€ world, where some events that unfold that arenâ€™t necessarily scripted. From what I gather, we are talking about random events that NPCâ€™s take upon themselves to partake in, like riots, festivals, battles, etc.
Destiny will also feature a persistentÂ online world that requires a constant internet connection, similar to what Blizzard did with Diablo 3. This type of â€œonline only playâ€ isÂ rare for console games, but it provides a method to deliver content and events that wouldnâ€™t normally be possible in a regular offline game. Instead of your typical run of the mill story, this opens up the possibility for Bungie to create special events that players can participate in, allowing gamers to connect in new and interesting ways.