Microtransactions are nothing new for World of Warcraft, but the game has never had an actual in-game store. You’ve had pets and mounts that toe the line, but the line still existed. Then a bit of datamining turned up an experience boosting item that looked as if it might be tied to an in-game store. But datamining isn’t the same as actual confirmation, and thus much nervous hand-wringing ensued… until community representative Zarhym confirmed that yep, this is a thing that is happening.
Zarhym’s posts specifically state that Blizzard is “exploring the possibility” rather than definitely adding a microtransaction store, but it seems the most likely outcome. Maybe not today, maybe not tomorrow, but sooner rather than later. No word on what this means for the future of the game’s business model or how much will change from the game’s current system with an online storefront, but it’s certainly surprising to see one of the last games without an in-game store taking steps toward adding one.
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All the jealous hate-filled basement dwellers are rubbing their hands together as we speak, declaring how they were right all along and how they said years ago that it would go F2P, when it fact all it probably amounts to is the ability to buy non-gaming affecting potions and pets, or a feature for the MT-loving Asian market.
I wish they could see themselves through the eyes of normal people, bitter and pathetic.
I’m assuming like most things like this its something being caught by dataminers we wont see implemented- at least not here. I would bet good money this is something in development for a new model for the asian market wows been in heavy decline with.
Not that it hasnt stopped the usual official forum dullards catterwauling about the sky falling and “pay to win”.
What you exactly “win” by buying experience buffs they can’t rightly say. But they are still very sure wow is dead because there is SOMETHING being won via payment, they just havent figured it out yet.