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Check out Diablo your new Beta version before you would win a PS3 or Xbox 360 copy of Diablo 3

Don’t make the same mistake again by telling players what stat to take.
Just to be super clear, when you earn a Paragon Point, that point will only be restricted to a specific category, NOT to a specific stat. Within each category (Core Stats, Offene, Defense, and Utility), there are four different stats, and you will have the freedom to choose which stat that point will be assigned to.
 
So, for example, if you’ve just earned a point in Offense, you’d have the opportunity to assign it to Attack Speed, Critical Hit Chance, Critical Hit Damage, or Cooldown Reduction. If you’ve just earned a point in Utility, you could assign it to Maximum [Resource], Magic Find, Movement Speed, or Gold Pick Up Radius.
Again, the round-robin style only limits which category you earn Paragon Points in; it doesn’t restrict which stat within that category you can assign that particular point to.
The removal of innate doesn’t need to suck. As long as they can provide enough point Buy FFXIV Gil per level. For example, as we can only put 1 point to MF every 4 lvl, if that point increase the MF by at least 10% then it is OKish. We would still have our MF as now, just a little bit later that is all.
I really wish Lylirra would confirm the details of the change.
The bonus granted by each Paragon Point currently varies per category, and sometimes per stat. For example, all the Core Stats options grant +5 per point and all the Offense options grant +0.20% per point. Meanwhile, the options in Defense and Utility grant different bonuses per point. To use Utility as an example again, each point spent in Maximum [Resource] will grant +1.00, while each point spent in Movement Speed will grant +0.50%.
Keep in mind that, while the bonus increments you’re able to earn through Paragon 2.0 may differ from the current system, we’re also making fairly notable changes to items, monsters, hero skills, and game difficulty. Paragon 2.0 numbers are being balanced with those changes in mind (rather than how the game plays right now), which makes a significant difference.
(Again, none of this is final and totally subject to change before release. We may decide to change what bonuses we give out or how much the bonuses are worth. This is just to give you an idea.)
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Why the Obsession with Diablo 3 Treasure Goblins?

A fan asked the forbidden question, presumably typing fast enough to finish the post before lightning struck him down for his heresy. And then he got a blue reply.
Why the obsession with DiabloWikiTreasure Goblins? Why are people so fixated on expanding the game around these little beasts? It really surprises me.
 
Grimiku: I think people suggest creating new events themed around Treasure Goblins because they incorporate several fun game elements.
You risk getting into a bad situation during the chase
You have a chance at being rewarded
It feels great when you prevent one from escaping
It’s exciting to discover one
Sometimes they require tactical engagement
They’re mischievous and mysterious
This is just to promote discussion, but why do you like or dislike Diablo 3 Treasure Goblins ? Would you like to see them in more events?
I’ve wondered this myself. I’ve been tracking all of my legendary finds for Buy FFXIV Gil a few months, and in that time I’ve found about 230 legendaries, 2 of which came from Treasure Goblins. And yet… I still want them. They’re so Gobbily!
That said, I can’t resist going after the little shits. I brought that up on the last podcast, asking the guests if they chased Gobbies when they were making a new character. And they both said yes. No one can help it.
Gobbies have terrible odds to drop a Leg, but at least in Inferno it might happen and be valuable, plus you get gems and Tomes of Secret. On Normal/NM/Hell though… why bother? They’re worth minimal experience and if you’re leveling fast on a reroll you probably won’t even bother to pick up those Chipped Topazes and Pages of Blacksmithing.
Source:http://diablo.incgamers.com/blog/comments/why-the-obsession-with-diablo-3-treasure-goblins
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D Diablo 3 patch fixes crashes, the Xbox 360 to stop the endless vibration

Following the October 1 release of PlayStation3, Blizzard has now released the Xbox 360 incarnation Diablo 31.02 patch.

Most notably, this patch fixes a number of relatively common in-game scenarios that have been causing the game to crash. It also improves the item-handling abilities of your character’s Followers, ensures that proper gems can be found in higher difficulty levels and Buy FFXIV Gil fixes an issue that would cause a player’s controller to vibrate indefinitely.

All Xbox 360 patch, the latest Diablo 3 updates will be applied the next time you start your online functions of the console. Diablo 3 official website can find a complete list of changes. Just ignore this bit above description applies only to the PlayStation 3 game, Blizzard apparently has not been updated specific page.

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WildStar: This is a House Party


WildStar development, Carbine Studios, go out of way to ensure that its players are involved and have a great time. Way they plan to keep busy and happy players is their housing system. We have some players can expect to find housing system in the WS list of things. Check it out, then head to chat opinions!

Housing is a neglected feature for too long tangent those MMO. WildStar Carbine Studios seems to give the player a space to call their own in the game concepts that can help lead to greater investment in the world, a lot of developers in the long buttocks …… may subscribe logo. Housing may not seem at first glance looks like a very big deal. I mean, so if you can hang out your character and decorative instantiate a place away from everyone else? But this is an old way to find housing. WildStar, it is to be so much a game all of their stuff in the future growth potential.Here to supply Buy  FFXIV Gil

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FFXIV: Rebirth of the realm patch silence Gil seller, reduce maintenance costs, and more

The first big patch Final Fantasy XIV: a realm rebirth released 10 hours later, this week’s regular maintenance, to solve community has had some concerns because the game came out in August.

GIL as a whole, the seller will no longer be able to endlessly spam advertisements. After three consecutive shouts, the players shout privilege is denied for some time. While Jill may never go away seller shouts, Square Enix them (hundreds have been banned), and this change positive stance, should make them more comfortable.

Those in the level cap will be pleased to hear that maintenance costs have been greatly reduced. Before being patched, and many 50 players find themselves without clicking through durability in one day than they would earn more money. Some people even say that their money has run out, unable to participate in the content.Here to supply Buy FFXIV Gil

Running speed has weakened, so if you want to complete within 20 minutes Amdapor on farm tomes, then you are out of luck. Naoki Yoshida, the game’s producer and director, said more than a year ago, he was firmly opposed to the speed of operation, so this is not surprising.

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Neverwinter MMO Reviews

PVE

Primarily a task-driven experience, ” Neverwinter has an overall theme of the story and the story of each of a plurality of small regions , all characters start knitting tutorial in the same area , play the same story, so once they reach the highest level the player will be rolling fun ALTS character, rather than the story of the game experience to a new takeoff . cast replay ability, but dramatic  changes in user-generated content and extensions to your character level ( see detail below under ”casting ” header ) adds a layer .

Neverwinter launched , featuring a number of five copies ( dungeon ) has multiple difficulty levels . Based on these dungeons encourage Trinity Square ( tank , healer , 3 DPS), and in most cases more than one boss . Dungeons farm services not only experience , but also gears and ORB farm. Different types of balls can be opened in the entire game in a variety of upgrades.

Players can also travel on their level of the NPC companions , these companions into the dungeon , their party . Skirmishes , but also for the players than the typical dungeon run queue provides a shorter party experience.

Although there is no big party attacks in the game , the mysterious discuss the possibility of including them at a future date .
PvP 


At present, only a PvP mode can be no winter . Three different resource node is a 5v5 battle domination . Capture node , and use them as your team gains points . Achieve this limit , you win. PVP, both brackets and led. This means that you will first be grouped by level ( 10-19 , 20-29 , etc. ) , and then once into the game , you will drive bracket ceiling. If the line 11 , you will be in 10-19 class competition was thrown out , and drive 19 . Scaling your injury , but you still retain the ability level of 11 characters.

Foundry

Neverwinter is the core cast . This tool enables users to create ( or modify an existing template ) from scratch its own unique mission and stories , others to play . With in-depth tools and their ability to dialogue and story , craft , casting, can be kept fresh Neverwinter alternate character leveling items. Since the task is accomplished by casting players in the game area before message boards and some NPC and the scale of these tasks , your character level , replay the same area of the new character , you can take a new experience , the second pass.Here to supply Buy FFXIV Gil

Overall Neverwinter is one of the “must try” 2013 champion. While some may lament the example is based on experience and a certain lack of D & D staple (WTB rangers , please ! ) , Others will find that fighting in the story line entertainment, and ( most importantly ) cast every time you create a new world , you queue up.

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