Danny takes a look at the F2P

Helping out is actually pretty common in the Guild Wars 2 community.  Sure, we have a good laugh but by helping out new players we may be helping create a great player.  The best way to help a new player is to answer their questions, even if it reminds you of the noob you used to be.  All it takes is a few moment to answer a question.  Someone’s asking how to craft, give them some info.  Someone’s asking where a certain NPC is, let them know.  Don’t just tell them to type in /dance, even though that response is very hilarious.  I’ve even seen players take that advice.  If you think it would help, send them over to the wiki pages.  Anything is better than nothing.The gameplay is simple and to the point. One team fights against another in either team death match or “plant the bomb” game modes. As is usually the case with realistic first person shooters, head shots are near instant kills, whereas body and limb shots are significantly less lethal. Movement decreases the accuracy of the player’s weapon, as does sustained fire, which gives the combat a level of tactical nuance commonly found in modern shooters today. However, two things that I found to be curiously absent were weapon iron sights, as well as the ability to either sprint or bunny hop in any shape or form. With that aside, pretty much anything you’d expect to see from a standard shooter, you’ll see in 9mm Online.
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Line of Defense

In a new developer blog post on the Line of Defense site, Derek Smart lays out details about the size of the game’s universe and how many players he expects will be able to take part in game play at any given time. In addition, Smart reveals some of the back story that the game will utilize and indicates that it is a universe that has been in development since the 80s.
As you can see from the LOD world map, there are four space regions, all linked via jump gates. So you can fly from the Lyrius space region to the Lennen space region etc.

Each of these space regions also has planets and moons. In the upcoming first release of LOD, you will only be able to enter the Lyrius planet. We expect to populate and make accessible the other planets and moons via expansion packs depending on how well the game does. We wil also be building additional bases on Lyrius on an as-needed basis.

In a separate news item, DC Entertainment and 3000AD have announced a partnership agreement to release a Line of Defense comic. The first issue will be available at the DC Entertainment booth at this year’s San Diego ComiCon as well as at other conventions throughout the season.

 

 

Wild Hunt Rewards Extended

The Warhammer Online Herald has been updated with information indicating that the Wild Hunt has been extended until September 14th. The extension is due to the disabling the Live Event Herald NPC which was causing instability issues on WAR servers. The NPC will most likely be reactivated after routine maintenance on Tuesday, September 14th.

PLEASE NOTE: This does not affect players ability to complete all of the tasks associated with the Wild Hunt, simply the ability to collect the rewards associated with the Live Event. Players will once more be able to collect their rewards once the Live Event Herald has been re-enabled following weekly maintenance.

As a result of the Live Event Herald being temporarily disabled, we will be extending the period in which players are able to collect their rewards for the Wild Hunt by a week. As a reminder, the Wild Hunt Live Event will conclude on 9/14/2010, so be sure to complete your tasks prior to Tuesday’s maintenance.

 

 

 

“We’ve always had that thought in the back of our heads: That Old Republic should be all the things we thought an MMO would be in the first place – which is all the parts of an RPG. Which means – and this is the most radical idea – it should just be fun. Like, just fun to play. You shouldn’t be trying to ignore all of the content to get to the end as fast as possible.”

Things aren’t completely bleak, however, as Daniel does note that a few of the more recent MMOs have been offering better content, albeit only in the early or “first 20″ levels, though, at least to Daniel, it’s still not up to snuff.

 

Chrono Tales : Open Beta Begins TodayChrono Tales : Open Beta Begins Today

 

 

 

The Chrono Tales open beta is scheduled to kick off today, Tuesday, January 29th. The open beta comes with a level cap increase and a new high-level zone for players to check out. Additionally, a new VIP status is incoming for players earning enough diamonds to achieve the special membership level.

Chrono Tales is an absolutely free genuine 3D MMORPG with new generation engine allowing players to enjoy fascinating gaming experience just from web browser. A free PvP gameplay of online 3D game allows players to challenge each other whenever they wish.

 

 

The World Reborn Trailer

Blizzard Entertainment has released a brand new trailer for the upcoming World of Warcraft Cataclysm expansion set to launch on December 7th. The trailer is a reward to valiant players who took advantage of the Darkmoon Faire promotional site and earned achievements unlocking the trailer. The video features a fly through of Azeroth as it will be known after Cataclysm.We have more than 5 years of experience and can easily pass that on to our customers.We provide the cheapest wow gold all the servers and the first class service to our loyal and reliable customers. We have available stock of wow gold on most of the servers, so that we can do a really instant way of delivery. We understand what our buyers need so we offer an instant way of delivery

The storm clouds gather. The barkers fall silent and the wagon train begins an eerie procession out of town. Called ever onward to parts unknown, the Darkmoon Faire has come to a close. As Sayge and his strange companions fade into the mist, the revelations he has shared will soon be little more than a troubling memory… for now.
Betting is fun. It has been going on for thousands of years. I have always said that if you put a group of guys in a room with booze, within about thirty minutes some form of game starts. About ten minutes later someone will be say the phrase “let’s bet on it.” That is kind of how the world goes. So I was thinking today on something to bet on for 2011. It’s not weight loss or some dumb reality show. It is whether or not Guild Wars 2 will launch in 2011. The game that was announced three years ago, that shook the very foundations of MMOs this past season, will it see the launch before the end of the year? 

Hallow’s End Begins

From today through October 31st, both Horde and Alliance World of Warcraft players will have the opportunity to participate in the annual Hallow’s End event. There are special quests such as the Headless Horseman, candy buckets and special event-specific rewards for players taking part.Our team provide professional wow gold, Power Leveling service and services for many other online games .It’s not wrong to choose us to buy wow gold. we would do our best to help you enjoy your game,our company  is the professional and efficient which leading MMORPG service company. We has been engaged in online game virtual items exchange for 6 years and has gained a lot of experiences

 

What would Hallow’s End be without excessive amounts of sweet, sweet candy? Candy Buckets (prominently marked with an exclamation mark) are located in inns throughout Eastern Kingdoms, Kalimdor, and Outland. Reach in and help yourself to a handful of assorted candy, which you then open by right-clicking it in your inventory. In addition, each candy bucket grants an experience point reward, or for maximum level characters, gold compensation. Note that you can only hold one Handful of Candy at a time, so make sure you open it before looting another candy bucket. Find all the candy buckets in each continent for achievements, and another achievement is earned by looting every last candy bucket in the land! If you’re wondering which candy buckets remain on your list, open up your Achievements panel and look for the relevant achievements under the “Hallow’s End” category, which itself is listed under “World Events.”

 

 

Yesterday, EA presented its Winter Showcase in London, England. During the event, the Bioware team revealed a lot of exciting information about the PvP Warzones and Crafting for Star Wars: The Old Republic. Among other things revealed was the information that the PvP planet, Alderaan, will be an objectives-based 8v8 PvP mission to control the planet’s defenses. Rewards will come in the form of tokens and XP. SWTOR blog site, Darth Hater, has all the information. 

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I outright dismissed this class when Diablo III was announced. I’m not into the whole Ace Ventura voodoo motif, so I was mostly turned off by the outward appearance of the class. However, having played alongside a friend of mine who mains a Witch Doctor, I’ve come to appreciate the serious variety in spell effects and functionality that the Witch Doctor brings. It’s a visually interesting class to behold and there are simply tons of options to choose from.  I’m definitely going to have to give this class a closer look.  Also, you can create a tower of zombies as a Witch Doctor. SOLD!

Read more of Michael Bitton’s The List: Favorite Diablo III Classes (So far!)

 

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Inscription Introduced in Wrath of the Lich King

Scribes weave words of power into glyphs that can improve heroes’ skills and abilities, and add special effects not possible by normal means. By transferring their powers into ink, scribes can also create consumable scrolls, mystic tomes, and pieces of vellum that allow enchantments to be passed between adventurers. Like Enchanting, Inscription can help veteran adventurers further improve themselves – but inscriptions focus on augmenting class powers, not equipment. There are five ‘resource nodes’ located withinArathiBasinthat when captured provide resources every few seconds (exponentially, the more nodes controlled the faster it goes).

Ensure that you have learned the technique you’d like to use, and that you have an inking set along with the required parchments, pigments and/or other special materials you’ll need for the technique. Parchments can be purchased from a trade goods vendor, while inks are made from pigments that can be purchased from the auction house, or, more often, milled. Milling gathers pigments from herbs. In order to mill, place herbs in your bags and choose the ‘milling’ ability from your professions menu. The herbs will be consumed, and you’ll receive pigments to use in your design. Once you have the materials you need in your inventory, you can use inscription to craft at any time and nearly any location – simply choose ‘inscription’ from your professions menu, choose the technique you’d like, and click ‘create’. 

Scribes need pigments, milled from herbs, to create their glyphs – hence, Inscription is often paired with the gathering profession Herbalism. Scribes also require inking sets in order to write their words of power. We are professionally focused on providing wow service and offers 24/7 non-stop power leveling service. Buy Cheap WoW Gold Online for all the servers with instant delivery. While leveling your character, our players often keep silent or act as AFK when playing. I’ll discuss those, as well as Spirit, a little later. After all these years’hard work, we have become one of the safest Buy WOW GOLD Cheap from around the globe. 

Recommend you choose Mining and Herbalism as primary professions

The grain turned many of the inhabitants into undead soldiers directly commanded by the Lich King and began to spread the plague turning the living into the, well, un-living. World of Warcraft guides will often recommend that you choose Mining and Herbalism as your primary professions for good– they are highly profitable and interchangeable. Worgen racials will mostly be related to their appearance and animalistic tendencies. I do so love bragging rights. The great defect with this is the equipment number with an unjust diploma in a sport that to assume to be epitome of the imparcialidade. This will affect the way that hunters are played in WoW Cataclysm, because they will not be so much of a ‘cooldown’ based class, as a rogue-like focus spending class.

If there is available support, he will most likely ask for them to cancel the order and refund the money. Despite the actuality that there undoubtedly are a huge variety of different internet sites out there to you – not all are designed equal. The contract, and were able to secure a launch for Wrath of the Lich King on August 31, 2010, nearly two years after its Western release. Hunters will use a new bar called ‘focus’, which will replace their mana pool. Now threat becomes an issue. Threat needs to be an important part of the game — I’ll try to explain why we think so in a future blog. And did I mention wow gold, not enough time? As you adventure, you’ll see all over the place.

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A Review of Beta Patch 14′s Increased Difficulty

Last Monday Jay Wilson randomly announced via Twitter that they had doubled the monster damage for levels 1-13. This kindled a lot of positive feedback in the community as the most common complaint from beta testers seems to be how easy the game is. This notion forced Blizzard into making a promotional video for BlizzCon 2011 to promise players that in the later difficulties they will die, often. Despite that and their justification that the early game is a tutorial and should be treated as such, Blizzard made the call to beef it up.

The swift deployment of beta patch 14 caught us all by surprise as I expected to try these changes out around mid to late March at the earliest, not 3 days after the tweet. Not that I’m complaining, I was really looking forward to seeing how the difficulty has evolved with the sweeping buffs to all of the monsters in the beta.

My first go at the new patch was with a fresh Barbarian. Both the Monk and Barbarian received a passive 30% incoming damage reduction from all sources with this patch, which makes a lot of sense given that they will find themselves in harms way more often than the ranged classes. Blizzard has dabbled in trying to implement game mechanics that are more dangerous for ranged attackers (such as the Mortar modifier) which ultimately didn’t have the desired impact in practice, so this seems like an effective compromise. Although some may argue that 30% is overpowered, it’s likely an arbitrary number that will be adjusted as needed for balance if melee survivability ends up much higher than ranged.

Once I got past the introductory camp phase and onto Old Tristram Road, it was clear that Jay’s tweet and the patch notes weren’t just hot air. This beta test that I could previously play by resting my head on one side of my keyboard and rolling my face to the other and back was actually demanding my attention. The trivial AI found in normal kept the mobs from attacking in any sort of coherant or threatening manner, but the damage output is clearly more dangerous.

Where players will find the most risk will be against rare/champion packs and bosses. One particular scenario comes to mind where I was fighting a rare “Nightmarish” pack and got horrified into a group of champion Grotesque mobs. This was a near-death experience, even with my seasoned StarCraft 2 APM paying dividends in a swift and efficient striking of the Q key to consume a potion. Countless hardcore characters will weep and perish in similar unpredictable situations that different boss modifiers will throw them into, especially in later difficulties where rare packs can roll more than 1 modifier.